Dungeons & Dragons: 9 Classic Non-combat Challenges

In Dungeons and Dragons most of the game mechanics are oriented towards combat. But D&D offers a wide assortment of non-combat challenges to add variety to your game. In fact, the Dungeon Master Guide mentions three pillars of adventuring: The first is combat. But the second and third are social interaction and exploration. You could … Read more

Unique D&D Temple and Moral Puzzles 

Temples hold deep religious meaning for divine casters in your party where they contemplate moral puzzles. So in this article, I’ll explore how to set up moral puzzles in temples and we’ll check out other temple puzzles as well.

Difficult D&D Puzzles: Hard Puzzles Your Players Will Enjoy

You want to give your players a difficult D&D puzzle challenge. Because the harder your puzzle, the greater the reward when they finally do manage to solve it. But designing a difficult D&D puzzle is a lot harder than it looks. There’s a couple of tricks I use for difficult puzzles. In this article, I’ll explain how to set up hard puzzles your D&D players will enjoy.

D&D Cave Puzzles: Riddles in the Underdark

The underdark has a certain appeal to DMs and players alike. So it makes sense that you would want to put D&D puzzles into caves. But what makes a D&D cave puzzle different from other puzzles. In this article, we’ll explore caves and their puzzles.

D&D Math Puzzles: Calculus with Consequences

Let’s face it. If you don’t like puzzling out a bit of math then D&D is definitely not the game for you. I’ll be the first to admit that since D&D the first edition the math in D&D has gotten a lot easier. But it’s still a big part of the game. So if you believe many D&D players would enjoy a math puzzle in their games, you’re not wrong. Here’s how to do them well.

D&D Sphinx and Pyramid Puzzles: Riddles with Consequences

You want to use sphinx puzzles, pyramid puzzles or both in your D&D campaign. That’s a great idea. Thematically, both sphinxes and pyramids go together perfectly with puzzles. Meeting a sphinx turns a monster encounter into a puzzle challenge. And when players explore a pyramid they need to puzzle out how it is laid out first. So using puzzles makes a lot of sense.